Visual Effects (VFX) & CG for international productions
VFX supervisors, producers and artists who create computer-generated imagery, compositing and digital effects.
Feature film, TV drama, Reality & documentary, Live TV & broadcast, Commercials, Digital & social
- VFX SupervisorLeads the creative and technical delivery of visual effects for a production, from shoot through final shots.
- VFX Line ProducerTracks shots, schedules and resources for VFX teams day to day.
- VFX EditorManages VFX shots within the edit, building temps and tracking versions.
- CG SupervisorLeads the 3D/CG teams on a VFX project, setting technical approaches for assets and shots.
- Compositing SupervisorLeads the compositing team and signs off the final integration of VFX shots.
- CompositorCombines live action, CG and effects into seamless final images using tools like Nuke.
- 3D GeneralistWorks across modelling, texturing, lighting and rendering to create CG elements and shots.
- 3D ModellerBuilds 3D models of characters, props, vehicles and environments.
- Texture ArtistCreates surface textures and materials applied to 3D models.
- Look Development ArtistDefines how CG assets look under light, developing shaders and materials.
- CG RiggerBuilds skeletons and controls that let animators move 3D characters and objects.
- 3D AnimatorAnimates CG characters, creatures and objects for film, TV, commercials and games.
- 2D AnimatorCreates frame-by-frame or rig-based 2D animation for productions.
- FX ArtistCreates simulated effects such as fire, smoke, water, destruction and particles.
- Lighting TDLights and renders CG scenes so they integrate with live-action plates.
- Layout ArtistSets up CG cameras and staging for shots, translating previs into production scenes.
- Matte PainterCreates digital painted environments and set extensions.
- Roto ArtistHand-traces shapes around elements frame by frame to create mattes for compositing.
- Prep ArtistCleans plates by removing rigs, wires and unwanted elements before compositing.
- Matchmove ArtistTracks camera and object movement in plates so CG can be placed accurately.
- Previs ArtistCreates rough 3D animated versions of sequences to plan shots before filming.
- VFX Concept ArtistPaints concept designs for creatures, environments and effects to guide VFX work.
- Real-Time ArtistBuilds real-time 3D environments and content in game engines such as Unreal for virtual production and live shows.
- Pipeline TDDevelops tools and workflows that connect software and move data through the VFX pipeline.
- Render WranglerManages the render farm, monitoring jobs and fixing render failures.
- VFX RunnerEntry-level VFX studio role supporting artists and production with tasks and errands.